Pages: [1] 2 3 4 |
1. Kiting - in Ships and Modules [original thread]
Originally by: Seriously Bored Originally by: Roland Deschaines I asked specifically what it is you do, and why you believe it's necessary to manually orbit once you've manually gone in the appropriate direction, you just spammed ...
- by Roland Deschaines - at 2010.09.08 21:45:00
|
2. Kiting - in Ships and Modules [original thread]
Originally by: Dr Fighter because the orbit button will take you in any direction to start the orbit, flying manually you know where you want (and more importantly where NOT) to go. Originally by: Roland Deschaines all you need ...
- by Roland Deschaines - at 2010.09.08 20:58:00
|
3. Kiting - in Ships and Modules [original thread]
Edited by: Roland Deschaines on 08/09/2010 18:42:54 Edited by: Roland Deschaines on 08/09/2010 18:42:28 Originally by: Dr Fighter Why?! because you asked if you dont want to listen to good advice that is your own problem, i fly a c...
- by Roland Deschaines - at 2010.09.08 18:39:00
|
4. Kiting - in Ships and Modules [original thread]
Edited by: Roland Deschaines on 08/09/2010 15:46:01 Originally by: Dr Fighter all the pro nano kiters dont use orbits at all, and only occaisonally approch. Manual all the way baby. Why? Quote: A good pilot will know: how fa...
- by Roland Deschaines - at 2010.09.08 15:44:00
|
5. Kiting - in Ships and Modules [original thread]
Originally by: Bootleg Greg Just remember the rules of the nano: 1. Go faster than opponent, 2. Avoid having nano disabled ( scrambler, web, neu), 3. Survive. Ah, thanks! I think you put your finger on it, it was the "survive" part I h...
- by Roland Deschaines - at 2010.09.08 12:23:00
|
6. Kiting - in Ships and Modules [original thread]
Shameful self-bump The importance of this, however, is nothing compared to the necessity of having an indicator that the post has ended and the sig has started. -- Monsieur Rolly
- by Roland Deschaines - at 2010.09.07 16:40:00
|
7. Kiting - in Ships and Modules [original thread]
Bump for great justice. Incidentally I followed some of the advice here and got slightly better at it. /me tips his hat off to Kingwood. The importance of this, however, is nothing compared to the necessity of having an indicator that the post ha...
- by Roland Deschaines - at 2010.09.06 20:00:00
|
8. Kiting - in Ships and Modules [original thread]
Edited by: Roland Deschaines on 06/09/2010 17:45:16 Edited by: Roland Deschaines on 06/09/2010 17:44:02 Edited by: Roland Deschaines on 06/09/2010 17:41:58 Originally by: Kingwood Hrm, cannot tell you much more except that you ...
- by Roland Deschaines - at 2010.09.06 17:40:00
|
9. Kiting - in Ships and Modules [original thread]
Originally by: Kingwood Set keep at range to something like 75km because if you're a bit faster than him you'll hit 24km, stop abruptly and if he's still going for you he'll catch you. I always turn back before anyway, otherwise he can ...
- by Roland Deschaines - at 2010.09.06 17:32:00
|
10. Kiting - in Ships and Modules [original thread]
Edited by: Roland Deschaines on 06/09/2010 17:24:08 Originally by: Stuart Price 'Keep at Range' is pretty useful as it happens. Set it to some randomly massive number and hit it when you need to maintain some range. THEN spin the camer...
- by Roland Deschaines - at 2010.09.06 17:23:00
|
11. Kiting - in Ships and Modules [original thread]
Originally by: Kingwood Edited by: Kingwood on 06/09/2010 16:17:07 Didn't you state in that other thread that the "burn away, turn around with overloaded MWD thing" is really easy to avoid? It is, I just suck at it, heh. Quote...
- by Roland Deschaines - at 2010.09.06 17:07:00
|
12. Kiting - in Ships and Modules [original thread]
I've recently decided that I'm going to get into flying more nano-kiting setups. I tried a nano cane with a corpy in a 1600m non-trimarked Vexor, and, well, I suck at it. Either that or it relies more on your opponents being **** than it does on ...
- by Roland Deschaines - at 2010.09.06 14:55:00
|
13. If you could be buried with a ship, which would it be? - in Ships and Modules [original thread]
2009-2030 Roland Deschaines Reckless to the last May his Vigil speed him to the afterlife The importance of this, however, is nothing compared to the necessity of having an indicator that the post has ended and the sig has starded. -- Monsieur...
- by Roland Deschaines - at 2009.12.12 13:24:00
|
14. 17 Minmatar Solo Setups for most classes - in Ships and Modules [original thread]
You're losing out on 32 DPS with the plated Cane. HML --> Ham 3 of the 220s --> 425s -- Monsieur Rolly
- by Roland Deschaines - at 2009.12.09 10:04:00
|
15. Myrmidon and warpspeed - in Ships and Modules [original thread]
Right click, show info. It really shouldn't matter though... -- Monsieur Rolly
- by Roland Deschaines - at 2009.12.01 21:09:00
|
16. Omni Armor Tanking - how to? - in Ships and Modules [original thread]
Train skills, use rep rigs (aux nano pump, nanobot accel), use all the low slots. Use a ship with a bonus to rep or resistance(Myrm, Maller) or a ship with a lot of lows (Myrm, battleships). -- Monsieur Rolly
- by Roland Deschaines - at 2009.12.01 20:31:00
|
17. The Following BLASTER Boats Thank DOMINION - in Ships and Modules [original thread]
Originally by: Omarvelous at 1/2 falloff you still have 75% of your damage. 79% actually. And 86% at 46$ of falloff. -- Monsieur Rolly
- by Roland Deschaines - at 2009.12.01 20:25:00
|
18. anti-frig drake? - in Ships and Modules [original thread]
Just don't use HML. Don't. AML + full passive tank IMO (BCS should barely matter, whereas a nice full passive tank will allow you to engage a huge swarm and be sure not to die, as by the time they reach peak recharge most of them are down). -- M...
- by Roland Deschaines - at 2009.12.01 20:16:00
|
19. The Following BLASTER Boats Thank DOMINION - in Ships and Modules [original thread]
Edited by: Roland Deschaines on 01/12/2009 20:11:23 TRACKING ENHANCERS AFFECT FALLOFF NITWITS. (had you taken the time to see the abnormally high quantity of TDs in the fits you would've noticed) -- Monsieur Rolly
- by Roland Deschaines - at 2009.12.01 20:11:00
|
20. Eve Fitting Tool - in Ships and Modules [original thread]
Thank you so much. You rock. -- Monsieur Rolly
- by Roland Deschaines - at 2009.12.01 16:11:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |